A width x height
grid is on an XY-plane with the bottom-left cell at (0, 0)
and the top-right cell at (width - 1, height - 1)
. The grid is aligned with the four cardinal directions ("North"
, "East"
, "South"
, and "West"
). A robot is initially at cell (0, 0)
facing direction "East"
.
The robot can be instructed to move for a specific number of steps. For each step, it does the following.
After the robot finishes moving the number of steps required, it stops and awaits the next instruction.
Implement the Robot
class:
Robot(int width, int height)
Initializes the width x height
grid with the robot at (0, 0)
facing "East"
.void step(int num)
Instructs the robot to move forward num
steps.int[] getPos()
Returns the current cell the robot is at, as an array of length 2, [x, y]
.String getDir()
Returns the current direction of the robot, "North"
, "East"
, "South"
, or "West"
.
Example 1:
Input ["Robot", "step", "step", "getPos", "getDir", "step", "step", "step", "getPos", "getDir"] [[6, 3], [2], [2], [], [], [2], [1], [4], [], []] Output [null, null, null, [4, 0], "East", null, null, null, [1, 2], "West"] Explanation Robot robot = new Robot(6, 3); // Initialize the grid and the robot at (0, 0) facing East. robot.step(2); // It moves two steps East to (2, 0), and faces East. robot.step(2); // It moves two steps East to (4, 0), and faces East. robot.getPos(); // return [4, 0] robot.getDir(); // return "East" robot.step(2); // It moves one step East to (5, 0), and faces East. // Moving the next step East would be out of bounds, so it turns and faces North. // Then, it moves one step North to (5, 1), and faces North. robot.step(1); // It moves one step North to (5, 2), and faces North (not West). robot.step(4); // Moving the next step North would be out of bounds, so it turns and faces West. // Then, it moves four steps West to (1, 2), and faces West. robot.getPos(); // return [1, 2] robot.getDir(); // return "West"
Constraints:
2 <= width, height <= 100
1 <= num <= 105
104
calls in total will be made to step
, getPos
, and getDir
.This problem simulates a robot moving on a grid, with the robot turning counter-clockwise if it hits a boundary. The solution involves careful tracking of the robot's position, direction, and boundary conditions.
The core idea is to maintain the robot's state: its current x
and y
coordinates, its current direction, and the grid dimensions. The step
function iteratively moves the robot one step at a time, checking for boundary conditions at each step. If the robot attempts to move out of bounds, its direction is updated, and the step is retried.
The directions are represented as integers (0: East, 1: North, 2: West, 3: South), which allows for easy rotation using modulo arithmetic.
class Robot:
def __init__(self, width: int, height: int):
self.width = width
self.height = height
self.x = 0
self.y = 0
self.dir = 0 # 0: East, 1: North, 2: West, 3: South
def step(self, num: int) -> None:
dx = [1, 0, -1, 0] # Change in x for each direction
dy = [0, 1, 0, -1] # Change in y for each direction
for _ in range(num):
nx = self.x + dx[self.dir]
ny = self.y + dy[self.dir]
if 0 <= nx < self.width and 0 <= ny < self.height:
self.x = nx
self.y = ny
else:
self.dir = (self.dir + 1) % 4 # Turn counter-clockwise
def getPos(self) -> List[int]:
return [self.x, self.y]
def getDir(self) -> str:
directions = ["East", "North", "West", "South"]
return directions[self.dir]
class Robot {
private int width;
private int height;
private int x;
private int y;
private int dir; // 0: East, 1: North, 2: West, 3: South
public Robot(int width, int height) {
this.width = width;
this.height = height;
this.x = 0;
this.y = 0;
this.dir = 0;
}
public void step(int num) {
int[] dx = {1, 0, -1, 0}; // Change in x for each direction
int[] dy = {0, 1, 0, -1}; // Change in y for each direction
for (int i = 0; i < num; i++) {
int nx = x + dx[dir];
int ny = y + dy[dir];
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
x = nx;
y = ny;
} else {
dir = (dir + 1) % 4; // Turn counter-clockwise
}
}
}
public int[] getPos() {
return new int[]{x, y};
}
public String getDir() {
String[] directions = {"East", "North", "West", "South"};
return directions[dir];
}
}
class Robot {
public:
int width;
int height;
int x;
int y;
int dir; // 0: East, 1: North, 2: West, 3: South
Robot(int width, int height) {
this->width = width;
this->height = height;
this->x = 0;
this->y = 0;
this->dir = 0;
}
void step(int num) {
int dx[] = {1, 0, -1, 0}; // Change in x for each direction
int dy[] = {0, 1, 0, -1}; // Change in y for each direction
for (int i = 0; i < num; i++) {
int nx = x + dx[dir];
int ny = y + dy[dir];
if (nx >= 0 && nx < width && ny >= 0 && ny < height) {
x = nx;
y = ny;
} else {
dir = (dir + 1) % 4; // Turn counter-clockwise
}
}
}
vector<int> getPos() {
return {x, y};
}
string getDir() {
string directions[] = {"East", "North", "West", "South"};
return directions[dir];
}
};
type Robot struct {
width, height, x, y, dir int // dir: 0-East, 1-North, 2-West, 3-South
}
func Constructor(width, height int) Robot {
return Robot{width, height, 0, 0, 0}
}
func (r *Robot) Step(num int) {
dx := []int{1, 0, -1, 0}
dy := []int{0, 1, 0, -1}
for i := 0; i < num; i++ {
nx, ny := r.x+dx[r.dir], r.y+dy[r.dir]
if nx >= 0 && nx < r.width && ny >= 0 && ny < r.height {
r.x, r.y = nx, ny
} else {
r.dir = (r.dir + 1) % 4
}
}
}
func (r *Robot) GetPos() []int {
return []int{r.x, r.y}
}
func (r *Robot) GetDir() string {
dirs := []string{"East", "North", "West", "South"}
return dirs[r.dir]
}
step
function has a time complexity of O(num), where num
is the number of steps. The getPos
and getDir
functions are O(1).Robot
object itself is also constant.The overall solution is efficient and effectively handles the robot's movement and boundary conditions.