This problem requires finding the winner of each group in a tournament. The solution involves several steps: calculating each player's total score, ranking players within each group based on their total score, and finally selecting the winner (highest score, lowest player ID in case of a tie).
The solution uses a series of Common Table Expressions (CTEs) in SQL to achieve this efficiently. Let's break down each CTE:
1. s
CTE: This CTE combines scores from both first_player
and second_player
columns in the Matches
table. It joins the Matches
and Players
tables to link player IDs with their group IDs and scores. The UNION ALL
combines the scores for each player from both columns into a single table.
2. t
CTE: This CTE calculates the total score for each player within each group by summing up their individual match scores from CTE s
. GROUP BY
ensures that the sum is calculated for each player separately.
3. p
CTE: This CTE ranks the players within each group based on their total scores. RANK() OVER (PARTITION BY group_id ORDER BY scores DESC, player_id)
assigns a rank to each player. The PARTITION BY group_id
ensures separate ranking within each group. The ORDER BY scores DESC, player_id
orders by total score in descending order (highest score first), then by player ID in ascending order (lower ID wins in case of a tie).
4. Final SELECT Statement: This statement selects the group_id
and player_id
from CTE p
where the rank (rk
) is 1. This selects the top-ranked player (the winner) in each group.
s
CTE: The JOIN
operations and UNION ALL
have a time complexity proportional to the number of rows in Matches
and Players
tables. Let's denote the number of rows in Matches
as M
and the number of rows in Players
as P
. The complexity is O(M + P).t
CTE: The GROUP BY
operation on s
has a complexity that depends on the sorting and grouping algorithms used by the database system. It is generally considered to be O(N log N), where N is the number of rows in s
which will be approximately O(M).p
CTE: The RANK()
window function has a complexity proportional to the number of rows in t
, which is approximately O(P).Therefore, the overall time complexity of the query is dominated by the GROUP BY
operation in CTE t
, resulting in a time complexity of O(M log M), where M is the number of rows in the Matches
table. The complexity is approximately linear in terms of the number of players (P) if the number of matches (M) is linearly related to the number of players.
The space complexity is determined by the intermediate CTEs. The size of each CTE is proportional to the size of the input tables. Therefore, the space complexity is O(M + P), where M and P are the number of rows in the Matches
and Players
tables respectively. The space used by the final result is relatively small compared to the intermediate tables, and so doesn't affect the overall complexity significantly.
While the provided solution is in MySQL, the core logic can be implemented in other SQL dialects with minor syntax adjustments. The steps (calculating total scores, ranking players, and selecting winners) remain the same. The exact syntax for window functions (RANK()
) and CTEs might vary slightly between different database systems (PostgreSQL, SQL Server, Oracle, etc.). The general approach using CTEs for modularity and clarity would remain the same. Other languages like Python would require fetching data from the database, and processing it in the language to implement the ranking and winner selection logic. This would likely involve using libraries like pandas
for efficient data manipulation and analysis.