This problem asks to find a path in a graph that is most similar to a given target path, minimizing the edit distance. The solution employs dynamic programming to efficiently explore all possible paths and find the optimal one.
1. Graph Representation:
The input roads
defines the graph's edges. We first convert this into an adjacency list (g
) for efficient neighbor lookups. g[i]
contains a list of all cities directly connected to city i
.
2. Dynamic Programming State:
The core of the solution is a 2D DP array f[i][j]
. f[i][j]
stores the minimum edit distance between:
i
cities in the targetPath
.j
.3. Recurrence Relation:
The DP state is computed recursively:
f[i][j] = min_{k∈g[j]} { f[i-1][k] + cost(i, j) }
Where:
g[j]
is the set of neighbors of city j
.cost(i,j)
is the cost of adding city j
to the path at position i
. This cost is 1 if targetPath[i]
and names[j]
are different (an edit is needed), and 0 otherwise.The base case is f[0][j]
, which is the edit distance between the first city of targetPath
and city j
. This is 0 if they match and 1 otherwise.
4. Path Reconstruction:
The algorithm simultaneously tracks the predecessor city (pre[i][j]
) for each state. After computing the DP array, we backtrack from the state with the minimum edit distance (the last row of f
) to reconstruct the optimal path.
5. Time and Space Complexity:
m
is the length of targetPath
and n
is the number of cities. The nested loops iterate through all possible path extensions.f
and pre
arrays.Code Explanation (Python as Example):
class Solution:
def mostSimilar(
self, n: int, roads: List[List[int]], names: List[str], targetPath: List[str]
) -> List[int]:
#Adjacency List Creation
g = [[] for _ in range(n)]
for a, b in roads:
g[a].append(b)
g[b].append(a)
m = len(targetPath)
#DP array initialization
f = [[float('inf')] * n for _ in range(m)]
pre = [[-1] * n for _ in range(m)]
#Base Case: First city of targetPath
for j, s in enumerate(names):
f[0][j] = int(targetPath[0] != s)
#DP Calculation
for i in range(1, m):
for j in range(n):
for k in g[j]:
cost = 1 if targetPath[i] != names[j] else 0
if f[i-1][k] + cost < f[i][j]:
f[i][j] = f[i-1][k] + cost
pre[i][j] = k
#Optimal path reconstruction
k = 0
mi = float('inf')
for j in range(n):
if f[-1][j] < mi:
mi = f[-1][j]
k = j
ans = [0] * m
for i in range(m - 1, -1, -1):
ans[i] = k
k = pre[i][k]
return ans
The code in other languages follows a very similar structure, adapting syntax and data structures appropriately. The core algorithm remains consistent across implementations.